VBOs or Display Lists

Posted by Kaya Kupferschmidt • Tuesday, April 11. 2006 • Category: OpenGL
Today, there was the question if VBOs are really as fast as display lists in OpenGL. Normally one would expect that VBOs should be at least as good as the old methods, but it seems that depending on the batch size and on the number of batches, the opposite might be true. I found a page with a small tool for measuring performance. At least on NVidia cards, VBOs do not seem to be the ideal solution for static geometry, whereas on ATI ther performance of VBOs should be almost equal to display lists.

So maybe I have to include another render path in Magnum using display lists...


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